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bananaslug's avatar

oh man, this is reminding me of something we had in minecraft... there was a whole genre of "prison" servers where you'd join and do hours of hard labor mining or farming (boring and grindy), selling what you harvested at a store with hopes of eventually getting enough money to "rank up" to a cushier cellblock with fewer pvp zones and more valuable ores/crops to be mined. of course, between the farm/mine and the shop there was a pvp zone where you might get shanked by one of the other prisoners with a stone sword and lose everything you just spent hours collecting... there were "prison guards" (server owner and friends or donors) who were supposed to be watching for contraband like swords, but more often than not they'd just abuse random players, i think part of the role was that they were supposed to act a bit sadistic. anyways, one day i had an epiphany and quit immediately after realizing "wait, i'm not actually having fun being oppressed and grinding just so i can do easier grinding later... now that i think about it, being a prisoner is something most people try to actively avoid!"

Ali's avatar

I'm fascinated by the level of creativity and improv these games allowed. So much cooler and a more worthwhile use of one's attention than (I imagine) standard first-person shooters. Stuff like the scientific papers that were exchanged on a separate forum I like a lot. Seems like the ideal sort of gaming to feel a sense of agency during lockdown.

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